public abstract class MouseAdapter extends Object implements MouseListener, MouseWheelListener, MouseMotionListener
Mouse events let you track when a mouse is pressed, released, clicked, moved, dragged, when it enters a component, when it exits and when a mouse wheel is moved.
 Extend this class to create a MouseEvent
 (including drag and motion events) or/and MouseWheelEvent
 listener and override the methods for the events of interest. (If you implement the
 MouseListener,
 MouseMotionListener
 interface, you have to define all of
 the methods in it. This abstract class defines null methods for them
 all, so you can only have to define methods for events you care about.)
 
 Create a listener object using the extended class and then register it with
 a component using the component's addMouseListener
 addMouseMotionListener, addMouseWheelListener
 methods.
 The relevant method in the listener object is invoked  and the MouseEvent
 or MouseWheelEvent  is passed to it in following cases:
 
MouseEvent, 
MouseWheelEvent, 
MouseListener, 
MouseMotionListener, 
MouseWheelListener, 
Tutorial: Writing a Mouse Listener| Constructor | Description | 
|---|---|
| MouseAdapter() | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | mouseClicked(MouseEvent e) | Invoked when the mouse button has been clicked (pressed
 and released) on a component. | 
| void | mouseDragged(MouseEvent e) | Invoked when a mouse button is pressed on a component and then
 dragged. | 
| void | mouseEntered(MouseEvent e) | Invoked when the mouse enters a component. | 
| void | mouseExited(MouseEvent e) | Invoked when the mouse exits a component. | 
| void | mouseMoved(MouseEvent e) | Invoked when the mouse cursor has been moved onto a component
 but no buttons have been pushed. | 
| void | mousePressed(MouseEvent e) | Invoked when a mouse button has been pressed on a component. | 
| void | mouseReleased(MouseEvent e) | Invoked when a mouse button has been released on a component. | 
| void | mouseWheelMoved(MouseWheelEvent e) | Invoked when the mouse wheel is rotated. | 
public void mouseClicked(MouseEvent e)
mouseClicked in interface MouseListenerpublic void mousePressed(MouseEvent e)
mousePressed in interface MouseListenerpublic void mouseReleased(MouseEvent e)
mouseReleased in interface MouseListenerpublic void mouseEntered(MouseEvent e)
mouseEntered in interface MouseListenerpublic void mouseExited(MouseEvent e)
mouseExited in interface MouseListenerpublic void mouseWheelMoved(MouseWheelEvent e)
mouseWheelMoved in interface MouseWheelListenerMouseWheelEventpublic void mouseDragged(MouseEvent e)
MOUSE_DRAGGED events will continue to be
 delivered to the component where the drag originated until the
 mouse button is released (regardless of whether the mouse position
 is within the bounds of the component).
 
 Due to platform-dependent Drag&Drop implementations,
 MOUSE_DRAGGED events may not be delivered during a native
 Drag&Drop operation.
mouseDragged in interface MouseMotionListenerpublic void mouseMoved(MouseEvent e)
mouseMoved in interface MouseMotionListener Submit a bug or feature 
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