A basic class to be a parent for every agent participating in the institution. It uses the functionality of libsecondlife to visualize the bots and also connects to the institutional infrastructure (AMELI) to ensure correct agent behavior.
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List of all members.
Public Member Functions |
| InstitutionalAgent (string inFirstName, string inLastName, string inPassword, string inRegion, bool inTeleport) |
| InstitutionalAgent (string inFirstName, string inLastName, string inPassword) |
void | UpdateStateBelief (string inNewState) |
void | SendMessage (string inMessage, string inRecepientFullName) |
| Send a message to another agent.
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bool | WaitForMessage (int inMaxWaitTimeMsec) |
bool | WaitForMessage () |
bool | WaitForMessage (String inMessage, int inMaxWaitTimeMsec) |
| Make the agent wait for a specific message.
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bool | WaitForMessage (String inMessage) |
| Make the agent wait for a specific message.
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Static Public Member Functions |
static Avatar | GetAvatar (string inAgentName) |
static Vector3 | GetAvatarPosition (string inAgentName) |
static InstitutionalAgent | InstitutionalAgentByName (string inAgentName) |
| Get the reference to the institutional agent with the given name.
|
Public Attributes |
AgentStatus | agentStatus = null |
Protected Member Functions |
override void | AvatarLoadingFinished () |
virtual void | AvatarInfiniteRoutine () |
virtual void | FindAllObjects () |
override void | Self_IM (object sender, InstantMessageEventArgs ev) |
| Inter-agent Communication.
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void | ReceivedInstantMessage (InstantMessage im) |
virtual void | OnReceiveAgentMessage (string inMessage, InstitutionalAgent inSender) |
Protected Attributes |
AutoResetEvent | mWaitForMessage = new AutoResetEvent(false) |
string | mAgentStateBelief = "" |
Static Protected Attributes |
static Hashtable | mAgents = new Hashtable() |
Detailed Description
A basic class to be a parent for every agent participating in the institution. It uses the functionality of libsecondlife to visualize the bots and also connects to the institutional infrastructure (AMELI) to ensure correct agent behavior.
Constructor & Destructor Documentation
VIAgents.InstitutionalAgent.InstitutionalAgent |
( |
string |
inFirstName, |
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string |
inLastName, |
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string |
inPassword, |
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string |
inRegion, |
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bool |
inTeleport | |
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) |
| | |
VIAgents.InstitutionalAgent.InstitutionalAgent |
( |
string |
inFirstName, |
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string |
inLastName, |
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string |
inPassword | |
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) |
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Member Function Documentation
virtual void VIAgents.InstitutionalAgent.AvatarInfiniteRoutine |
( |
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) |
[protected, virtual] |
If the agent has to continiously perform some actions this function should be overridden
override void VIAgents.InstitutionalAgent.AvatarLoadingFinished |
( |
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) |
[protected, virtual] |
Instructs the agent what to do when it has successfully logged into Second Life and its appearance is fully loaded.
Reimplemented from VIAgents.ControlledSLBot.
virtual void VIAgents.InstitutionalAgent.FindAllObjects |
( |
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) |
[protected, virtual] |
This function should be used to preload the objects that are frequently used
static Avatar VIAgents.InstitutionalAgent.GetAvatar |
( |
string |
inAgentName |
) |
[static] |
Get the reference to the avatar associated with the institutional agent named inAgentName
static Vector3 VIAgents.InstitutionalAgent.GetAvatarPosition |
( |
string |
inAgentName |
) |
[static] |
Get the current position of the associated avatar in the local coordinates of the current simulator
static InstitutionalAgent VIAgents.InstitutionalAgent.InstitutionalAgentByName |
( |
string |
inAgentName |
) |
[static] |
Get the reference to the institutional agent with the given name.
virtual void VIAgents.InstitutionalAgent.OnReceiveAgentMessage |
( |
string |
inMessage, |
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InstitutionalAgent |
inSender | |
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) |
| | [protected, virtual] |
Allows sending direct messages between agents without using the IM facility
Reimplemented in VIAgents.Agent.
void VIAgents.InstitutionalAgent.ReceivedInstantMessage |
( |
InstantMessage |
im |
) |
[protected] |
Will be called every time another agent sends us a message Only for the messages sent via IM
override void VIAgents.InstitutionalAgent.Self_IM |
( |
object |
sender, |
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InstantMessageEventArgs |
ev | |
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) |
| | [protected, virtual] |
void VIAgents.InstitutionalAgent.SendMessage |
( |
string |
inMessage, |
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string |
inRecepientFullName | |
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) |
| | |
Send a message to another agent.
void VIAgents.InstitutionalAgent.UpdateStateBelief |
( |
string |
inNewState |
) |
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bool VIAgents.InstitutionalAgent.WaitForMessage |
( |
String |
inMessage, |
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int |
inMaxWaitTimeMsec | |
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) |
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Make the agent wait for a specific message.
bool VIAgents.InstitutionalAgent.WaitForMessage |
( |
int |
inMaxWaitTimeMsec |
) |
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Wait for a message received from another agent returns true if the message is received and false if timeout has expired with no message received
bool VIAgents.InstitutionalAgent.WaitForMessage |
( |
String |
inMessage |
) |
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Make the agent wait for a specific message.
bool VIAgents.InstitutionalAgent.WaitForMessage |
( |
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) |
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Wait for a message received from another agent returns true if the message is received and false if timeout has expired with no message received
Member Data Documentation
The documentation for this class was generated from the following file: