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The first way to customize what a thread does when it is running is to subclassThread
(itself aRunnable
object) and override its emptyrun
method so that it does something. Let's look at theSimpleThread
class, the first of two classes in this example, which does just that:The first method in thepublic class SimpleThread extends Thread { public SimpleThread(String str) { super(str); } public void run() { for (int i = 0; i < 10; i++) { System.out.println(i + " " + getName()); try { sleep((long)(Math.random() * 1000)); } catch (InterruptedException e) {} } System.out.println("DONE! " + getName()); } }SimpleThread
class is a constructor that takes aString
as its only argument. This constructor is implemented by calling a superclass constructor and is interesting to us only because it sets theThread
's name, which is used later in the program.The next method in the
SimpleThread
class is therun
method. Therun
method is the heart of anyThread
and where the action of theThread
takes place. Therun
method of theSimpleThread
class contains afor
loop that iterates ten times. In each iteration the method displays the iteration number and the name of theThread
, then sleeps for a random interval of up to 1 second. After the loop has finished, therun
method printsDONE!
along with the name of the thread. That's it for theSimpleThread
class.The
TwoThreadsDemo
class provides amain
method that creates twoSimpleThread
threads: one is named "Jamaica" and the other is named "Fiji". (If you can't decide on where to go for vacation you can use this program to help you decide--go to the island whose thread prints "DONE!" first.)Thepublic class TwoThreadsDemo { public static void main (String[] args) { new SimpleThread("Jamaica").start(); new SimpleThread("Fiji").start(); } }main
method also starts each thread immediately following its construction by calling thestart
method. To save you from typing in this program, click here for the source code to theSimpleThread
class and here for the source code to theTwoThreadsDemo
program. Compile and run the program and watch your vacation fate unfold. You should see output similar to the following:(Looks like I'm going to Fiji!!) Notice how the output from each thread is intermingled with the output from the other. This is because both0 Jamaica 0 Fiji 1 Fiji 1 Jamaica 2 Jamaica 2 Fiji 3 Fiji 3 Jamaica 4 Jamaica 4 Fiji 5 Jamaica 5 Fiji 6 Fiji 6 Jamaica 7 Jamaica 7 Fiji 8 Fiji 9 Fiji 8 Jamaica DONE! Fiji 9 Jamaica DONE! JamaicaSimpleThread
threads are running concurrently. Thus, bothrun
methods are running at the same time and each thread is displaying its output at the same time as the other.
Try This: Change the main program so that it creates a third thread with the name "Bora Bora". Compile and run the program again. Does this change the island of choice for your vacation? Here's the code for the new main program, which is now namedThreeThreadsTest
.Now, let's look at another example, the
Clock
applet, that uses the other technique for providing arun
method to aThread
.
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